The Era of the Rising Sun
Outlooks on Life
OUTLOOKS ON LIFE
A character generally has an outlook on life. In fact, people have an outlook on life. Whether it be selfish, greed, dedication, determination, sloth, fun, or whatever, people generally have a particular way of seeing things.
Because they see things a certain way, they choose their classes. Someone who values dedicated hard work and studying will be more likely to become a wizard; someone who values fun and games will be more likely to be a bard or rogue.
The over-arching outlooks on life in this game are divided into two spectra: “Lawful-Chaotic” and “Good-Evil”.
Law and Chaos
Lawful characters generally have a code of behavior that they abide to. Whether this be the law of the city or state at which they live, or whether they have a set of laws from a higher order, they follow a set of rules and abide by it. Lawful characters, due to their codes of behavior, tend to not lie and to hold true to their promises. Remember: a lawful character isn’t necessarily good, they just obey a code of ethics.
Does your mom want you to become a doctor? “Well… I’d better try!”
Are you in pursuit of a known criminal? “I’ll do everything I can to bring them to the Justice.”
Neutrality (to law and chaos)
A person who is neutral to law and chaos generally doesn’t feel one urge either way. They’ll generally obey the rules and expectations, but there may be a day where a law should/must be broken. Breaking the occasional expectations or law doesn’t make them chaotic, though, because they don’t make a habit out of it.
Does your mother want you to become a doctor? “It’ll be a goal, but maybe something else will come along…”
Are you in pursuit of a known criminal? “Well, if I can catch them, it’d be great. But if the only way to stop them is to kill them, then let’s do it.”
The bad boy. Chaotic characters willfully act against codes of behavior. They are generally a free-acting individual who, if the law doesn’t suit their needs, they’ll simply break the expectations of society. Chaotic characters will openly rebel against authority if it suits them. Remember: chaotic characters aren’t necessarily evil, they just break the rules.
Does your mother want you to become a doctor? “Screw that. I’m going to be a rock-god when I grow up.”
Are you in pursuit of a known criminal? “… maybe he’s my friend!”
Good and Evil
A good character is one who will sacrifice their own well-being to help others. Whether this means giving to charity, or hunting down a band of pirates who stole some money from a local farmer, the good character strives to make life a better place for others. A good character doesn’t really expect to be rewarded, as helping others is its own reward. Remember: a good character doesn’t necessarily follow the law, they just want to help others.
Did someone just rob a bank? “Let’s find them and bring them to justice!”
Neutrality (to good and evil)
A neutral character is one who will act selflessly some of the time, but will occasionally act out of pure self interest in other situations. Sure, helping others is great, but why should YOU be the one to get out there and help others.
Did someone rob a bank? “How much is the reward?”
An evil character acts especially out of their own self-interest, or, in special cases, the interests of their superiors who are evil. The evil character is out for number one, and will actively kill, steal, or deceive to get what they want. Remember: an evil character doesn’t necessarily break the law, they just want to help themselves.
Did someone rob a bank? “Great! Now the money is less heavily defended! Let’s get it for ourselves!”